This tax doesn't apply to energy generated from trade. Members of a federation have their energy output reduced by −15%. Hovering over the diplomatic choice will show which empires agree and disagree. An invited empire must have a positive acceptance score with an existing federation member for said member to vote for their addition. If the union map view is toggled on, all Federation members share the same color.Ī federation can only be created by one of four ways: an empire that adopts the The Federation tradition from the Diplomacy tree may create a Federation with another empire, an empire that has an origin that starts them in a federation, a revolt against the Galactic Imperium, or during the late game "War in Heaven," the strongest empire in the galaxy will get an event to create a League of Non Aligned powers, even if that strongest empire doesn't have The Federation. Players can set a name for their federation at creation or leave it random the name can be changed at any time. Members also gain more general diplomatic benefits with each other to allows the Federation to act as a unit on the Galactic stage - members do not generate border friction amongst themselves, build trust with each other to a cap of +100 and share 10% of their victory score with each other. Federation members automatically defend each other in war as they would in a Defense Pact, but must agree to offensive wars as a group and have a unique system of Experience, Tiers, and Laws that differentiate Federations from other types of Diplomatic Pacts. A Federation fleet from every species class.Ī Federation is a supranational union of two or more spacefaring empires who sacrifice variable amounts of economic and political autonomy in exchange for unique mutual benefits.
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